|
Author |
Thread Statistics | Show CCP posts - 16 post(s) |

Nightingale Actault
Divided Unity The Night Crew Alliance
22
|
Posted - 2014.05.06 16:42:00 -
[1] - Quote
I support this change. This enables a player to use his skills to maximum effect instead of relying on a out of game tool to gather information that would otherwise not be available, which is in line with the experience and gameplay the WH community embraces. |

Nightingale Actault
Divided Unity The Night Crew Alliance
22
|
Posted - 2014.05.06 17:55:00 -
[2] - Quote
I would just like to point out, for those who are stating that we don't have any other way to tell what kind of PvE activity is occuring in a WH without access to the NPC kills in question, that you can in fact make an educated judgement of the PvE activity in a WH without this information. Is there 30+ combat sites in the WH or are there exactly 5 combat sites in a C5 with an online tower and nothing inside? This is definitely not so straightforward as having the number of sleepers and the timestamps available, but I do not believe that is a problem.
Those saying that you can escalate in peace are the most likely to be caught off guard when the clever hunters come calling at your doorstep. Those who are willing to work to find your schedule by scouting your system and gathering intel on your activities are going to be rewarded for the work they put in with your capital kills, the same as they always have, and will continue to do. |

Nightingale Actault
Divided Unity The Night Crew Alliance
23
|
Posted - 2014.05.06 20:22:00 -
[3] - Quote
Gnaw LF wrote:Nightingale Actault wrote:I would just like to point out, for those who are stating that we don't have any other way to tell what kind of PvE activity is occuring in a WH without access to the NPC kills in question, that you can in fact make an educated judgement of the PvE activity in a WH without this information. Is there 30+ combat sites in the WH or are there exactly 5 combat sites in a C5 with an online tower and nothing inside? This is definitely not so straightforward as having the number of sleepers and the timestamps available, but I do not believe that is a problem.
Those saying that you can escalate in peace are the most likely to be caught off guard when the clever hunters come calling at your doorstep. Those who are willing to work to find your schedule by scouting your system and gathering intel on your activities are going to be rewarded for the work they put in with your capital kills, the same as they always have, and will continue to do. You are clueless, those sites can be despawned not just by residents but also by passers by. In fact many w-space groups leave cloacked scouts to despawn each others sites when those groups are feuding.
Clueless? I'll take it.
Yes, I'm aware sites can be despawned by the residents who live there or others simply by initiating warp and will despawn 3 days later. No amount of educated judgement which I am referencing is going to be 100% accurate, however the arguements here are that there will be no possible way to tell if people are doing PvE in their hole. The particular number of sites that I referenced seems to be a "magical" number to most C5/C6 groups at which their sites re-spawn at a higher interval and seeing as from my experience I have often found WHs exactly as I have described here (5 combats with online tower and no mods or arrays inside). Seeing a WH with this same setup and 0 sites would be just as likely to be used for escalations than the other. By using the information available the hunter will need to make the decision if it is worth his time to keep scouting that one hole to verify his intuition or keep scouting his chain. |

Nightingale Actault
Divided Unity The Night Crew Alliance
23
|
Posted - 2014.05.07 15:29:00 -
[4] - Quote
Though my idealistic opinion on this change is the same as I presented previously in this thread, that I agree this would be a change more in the line of what I view the W-Space environment to be, I cannot support this change.
I do NOT agree that this information should be something that someone with a mapping / intel tool should be able to receive an alert on a mapping tool to tell them when activity starts up somewhere in their chain or even to give someone notice when activity is occuring recently in their home WH.
This information here is rather minimal compared to what we gather from manual scouting, as in each individual pilots playtimes, ships, patterns and tendencies. This information does not tell you which group was the ones performing said PvE activities either, and one could be easily mislead believing a group is active at a time they are not if they used this information as their sole point of intel. Even with this information available we still need to spend countless hours waiting and watching for the visual confirmations we need. |
|
|
|